UnityEditor - 调用编辑器菜单功能
例如: 调用Edit/Frame Selected In Scene
EditorApplication.ExecuteMenuItem("Edit/Frame Selected in Scene");
EditorApplication.ExecuteMenuItem("Edit/Lock view to Selected");
例如: 调用Edit/Frame Selected In Scene
EditorApplication.ExecuteMenuItem("Edit/Frame Selected in Scene");
EditorApplication.ExecuteMenuItem("Edit/Lock view to Selected");